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	<title>Comments for Agile fAq</title>
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	<link>http://agilefaq.net</link>
	<description>Frequently Asked Agile Questions</description>
	<pubDate>Wed, 19 Nov 2008 01:57:15 +0000</pubDate>
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		<title>Comment on What is a story point ? by Federico</title>
		<link>http://agilefaq.net/2007/11/13/what-is-a-story-point/#comment-90</link>
		<dc:creator>Federico</dc:creator>
		<pubDate>Tue, 23 Sep 2008 09:13:44 +0000</pubDate>
		<guid isPermaLink="false">http://agilefaq.wordpress.com/2007/11/13/what-is-a-story-point/#comment-90</guid>
		<description>8 working hours? They don't eat, talk, think? Auch...</description>
		<content:encoded><![CDATA[<p>8 working hours? They don&#8217;t eat, talk, think? Auch&#8230;</p>
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		<title>Comment on What is a story point ? by Joe</title>
		<link>http://agilefaq.net/2007/11/13/what-is-a-story-point/#comment-65</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Mon, 02 Jun 2008 17:27:54 +0000</pubDate>
		<guid isPermaLink="false">http://agilefaq.wordpress.com/2007/11/13/what-is-a-story-point/#comment-65</guid>
		<description>Nice description of the story point...my team just started using SCRUM to manage our new product line and this post has really helped.  Thanks!</description>
		<content:encoded><![CDATA[<p>Nice description of the story point&#8230;my team just started using SCRUM to manage our new product line and this post has really helped.  Thanks!</p>
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		<title>Comment on What is Moscow Rule In Scrum? by editor</title>
		<link>http://agilefaq.net/2007/11/29/what-is-moscow-rule-in-scrum/#comment-39</link>
		<dc:creator>editor</dc:creator>
		<pubDate>Thu, 03 Jan 2008 05:45:59 +0000</pubDate>
		<guid isPermaLink="false">http://agilefaq.net/2007/11/29/what-is-moscow-rule-in-scrum/#comment-39</guid>
		<description>This is a rule that gets mention in many books. Check out Agile retrospectives by Diana Larson</description>
		<content:encoded><![CDATA[<p>This is a rule that gets mention in many books. Check out Agile retrospectives by Diana Larson</p>
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	<item>
		<title>Comment on What is Moscow Rule In Scrum? by PhilippeAntras</title>
		<link>http://agilefaq.net/2007/11/29/what-is-moscow-rule-in-scrum/#comment-38</link>
		<dc:creator>PhilippeAntras</dc:creator>
		<pubDate>Wed, 02 Jan 2008 20:45:17 +0000</pubDate>
		<guid isPermaLink="false">http://agilefaq.net/2007/11/29/what-is-moscow-rule-in-scrum/#comment-38</guid>
		<description>Hello again Vibhu,

This is really an interesting rule, where does it comes from ?

Thanks for sharing,
Philippe</description>
		<content:encoded><![CDATA[<p>Hello again Vibhu,</p>
<p>This is really an interesting rule, where does it comes from ?</p>
<p>Thanks for sharing,<br />
Philippe</p>
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	<item>
		<title>Comment on What is Kiss Principle by PhilippeAntras</title>
		<link>http://agilefaq.net/2007/11/03/what-is-kiss-principle/#comment-37</link>
		<dc:creator>PhilippeAntras</dc:creator>
		<pubDate>Wed, 02 Jan 2008 20:40:07 +0000</pubDate>
		<guid isPermaLink="false">http://agilefaq.wordpress.com/2007/11/03/what-is-kiss-principle/#comment-37</guid>
		<description>Hello,

The KISS principle is mentionned in Eric Raymond, New Hacker dictionary and therefore predates agile. 
See http://www.ccil.org/jargon/jargon_26.html#SEC33

The corresponding XP practice is Simple design. 

Cheers,
Philippe</description>
		<content:encoded><![CDATA[<p>Hello,</p>
<p>The KISS principle is mentionned in Eric Raymond, New Hacker dictionary and therefore predates agile.<br />
See <a href="http://www.ccil.org/jargon/jargon_26.html#SEC33" rel="nofollow">http://www.ccil.org/jargon/jargon_26.html#SEC33</a></p>
<p>The corresponding XP practice is Simple design. </p>
<p>Cheers,<br />
Philippe</p>
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	<item>
		<title>Comment on What is a story point ? by Himath</title>
		<link>http://agilefaq.net/2007/11/13/what-is-a-story-point/#comment-3</link>
		<dc:creator>Himath</dc:creator>
		<pubDate>Sat, 24 Nov 2007 20:28:53 +0000</pubDate>
		<guid isPermaLink="false">http://agilefaq.wordpress.com/2007/11/13/what-is-a-story-point/#comment-3</guid>
		<description>One issue I've encountered in using hours as a measure of effort is, it can be very subjective when using for estimates. In Extreme Programming (XP), developers need to estimate the effort for the stories. The effort in hours could vary from developer to developer. We could attempt to overcome this issue by using story points which can be used as a relative measure between stories. After a few iterations, it would be possible to calculate the equivalent effort in hours per story point.</description>
		<content:encoded><![CDATA[<p>One issue I&#8217;ve encountered in using hours as a measure of effort is, it can be very subjective when using for estimates. In Extreme Programming (XP), developers need to estimate the effort for the stories. The effort in hours could vary from developer to developer. We could attempt to overcome this issue by using story points which can be used as a relative measure between stories. After a few iterations, it would be possible to calculate the equivalent effort in hours per story point.</p>
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